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Mass Effect 2 and the State of Games

So, I had finally beaten this game about a couple weeks ago. All I can say that it was one of the best current RPG's that I have ever played. I still think that most games lack a real villain nowadays. Yes, I know that the Reapers are the main villains but they are more behind the scenes villains.

Most games nowadays have no true villain but representations of villains. What I mean by this is behind the scenes. Let's look at some current and past games. Bioshock, although he is with you through pretty much the entire scene and his presence is known it just clearly is not a villain that you want to hate or want to go kill. It is more of a means to an end. Dead Space is the same as it is more of a horror game that has no true villain. Lots of other games come to mind as well.

What I want to say is where is Sephiroth, where is Shodan, where is a true villain that you either want to beat at the end or absolutely hate until the end. That is what I believe is lacking in games nowadays. There are annoying bosses, yes but they aren't the same hate that you would give to Sephiroth or Lavos (Chrono Trigger!).

My hope is that one day game developers will realize that they need to have a true villain. Some of those classic games had a true villain and one that you couldn't wait to face off against. Even Vergil was considered one of these villains because my fights as Dante with him in the original Devil May Cry were just epic fights. Mundus as main villain really didn't have the same appeal as fighting Vergil.

Back to Mass Effect 2, it's a great game even without a true villain. I would rank it above a couple of games. But not some of the classics that really had true villains.