0

Sorry

Again, I must apologize that I haven't been keeping up with the blog recently. I have had a lot of stress from school and now I am free again. I am hoping to beat more games and keep all of you appraised. I will continue to review games, as I will as well continue to make progress on my on future, and my endeavors.

First, I'd like to say that E3 (Electronics Entertainment Expo) was not all that amazing as I was hyped for it to be. I was seriously hoping something new would show up at the Sony Conference. Beyond: Two Souls looks interesting as I am hoping a lot of you actually liked that game.

Second, I have ideas running through my head on how to accomplish certain goals that I have set for myself. I am hoping to continue these goals and continue to strive for perfection in life, love, entertainment, etc.

Finally, I am going to be playing more and more games now that I am free. So, I hope I can make more and more reviews soon. Thank you all for reading, as always, keep gaming.
0

Dead Space Reveiw (Late)

I know this is a little more than a lot late. But, I was finally able to beat Dead Space. Sometimes an overabundance of games is a bad thing. But, I digress. I beat this a couple of days ago and thought I should review the game. Even though it's an older game.

Here's the the things I liked about the game.

Gameplay- The Gameplay was fun. Shooting of limbs instead of heads (even though I shot my fair of them) was entertaining. Way different than your standard zombie game. I also really like the way that Zero-G played throughout the game. It was fun going back and forth and have the AI doing the same thing. It was refreshing. I like the mini-games, shooting gallery, and zero-g basketball. Some of the more fun mini-games I've played in a long time. The AI was intelligent as well. When going out into space I have to admit I jumped a couple of times since I could only really here my character breathing. The waypoint guide was also a neat addition that I liked as well.

Graphics- The graphics were some of the best during that time. I remember walking out and seeing the vastness of space just taking it all in. It was a very unique experience. Even though you are in a shape mostly throughout the entire game. I did see myself staring at space a couple of times. The monsters (Necromorphs) in the game were really great, I liked the design of most of them. Some of them were really creepy while others looked like a variation of zombies. Which I wasn't too thrilled about.

Story- I have to admit that I watched the Dead Space anime and looked through some of the comics. I believe I got more of the story from both of these mediums than I got from the actual game. Most of the game through 9 or 10 chapters was just trying to leave the ship or help the other crew members from your team. I thought it didn't really get into the story till the very end. Where you learned what the mark was and how it got there. This I hope is changed in the second one. Cause although it was a fun game it didn't have the story that really made me want to play it.

Fun/Replay-ability- This game was fun! One of the more fun games I've played in a while. Even the mini-games were fun. I think that everything altogether made this game a pretty decent game and I look forward to playing the second one. The replay-ability of this game is okay, if you want the platinum trophy. Other than that though I don't think it's a game that will go back to. Not a knock on it but it really doesn't have anything to go and play again.

Presentation- The presentation in this game was some of the best I've seen. That includes the audio, graphics, gameplay mechanics, and all of that. I thought the game had some creepy or spooky moments. The minimal HUD system was a good thing for this game. I enjoyed how the game presented itself. It was a survival horror game, even though you could buy ammo and guns. It still had the presentation of a survival horror game as I jumped in a couple of places. Especially when going outside the ship. Those parts were really well done.

Audio- The audio parts in this game, the music, the feel, all exemplified the horror theme. Turning off all audio when going outside (except for your breathing) was a gameplay mechanic that I adored. The whole atmosphere was great in this game. A lot of that had to do with the audio or lack thereof throughout the entire game.

Gameplay- 10/10
Graphics- 8/10 (only because there were prettier games)
Story- 6/10
Fun/Replay-ability- 6/10
Presentation/Audio- 10/10

Final overall Score- 40/50 A game that deserves a look.
0

Star Wars: The Old Republic Review

Let me start off by saying that I am a huge Star Wars fan. This game is an MMO or Massive Multiplayer Online game. The game is made by Bioware and published by EA games. The Old Republic is set 1000 or so years before the first movie. It several races: Zabrak, Sith Pureblood, Human, Cyborg, Twi'lek, and several others. Already I can tell you what I don't like. Several races can only be played by a certain class. So, if you want your Twi'lek to be an Imperial Agent, Bounty Hunter, or Sith Warrior you are out of luck.

The features that I didn't like in the game were plenty. The story which is touted as a great feature not seen in most MMO's is pretty bland. Most of the story I can already tell what will happen or what may happen. The story does not keep me involved in the game much. Several times I had to skip dialogue because it just was not that interesting.

Companion system was another of the features touted in this game. It is no Mass Effect or Dragon Age. It is less than both of those games' companion system. Most of the companions you earn throughout the game have specific dialogue that they will not like. I often found myself losing a ton of points just because the companion did not like what I had to say.

The Old Republic also has a good/evil system in place for the decisions you make in game. There are a lot of those instances but I found myself not really caring about the decisions. The decisions you make don't really affect the game much if at all. Besides a few dark side or light side points. The system in place for dark side and light side is lacking. To gain one tier you need 1000 total points for the side you will be. The only problem here is if you gain any lightside points than you will have to earn that back. An example: Darkside 900, Lightside 100. This does not mean you will have the first tier in 100 points, but in 200 points. Because it is the difference between light or dark side. This I think was something that Bioware should have thought about more thoroughly.

I have only played Sith Warrior class and then my advanced class, Sith Marauder. I can tell you that there is extreme unbalance between classes. Force users have a quicker bar to use their abilities. Sith Warrior/Marauder need to build a "rage" meter. All abilities are locked until a certain amount of rage has been collected. I didn't like this combat system because it severely slows down the gameplay and it isn't dynamic enough. When playing a Sith Marauder I looked at the end game armor from vendors and low and behold no Medium Armor whatsoever. So, not only do you have an unbalanced class but also a class that does not receive their class specific gear at all!

The graphics in this game are not something to write home about. My old computer of 10+ years is close to meeting the required specs. That tells you that this game will not be graphically intensive. The animations are also slower than Knight of The Old Republic, also a Bioware game.

Overall the game won't be the best MMO out there. Guild Wars 2 is looking to implement a lot more than Star Wars The Old Republic. In actuality, if you've played any other MMO you've played The Old Republic.

Graphics: 5/10
Sound: 9/10
Gameplay: 6/10
Fun Factor: 6/10
Presentation: 9/10

38/50 Final Score Average Game.
0

Spike VGA

So, I would like to start off by saying that I enjoyed the show on Saturday. I know I am a little late with my opinions on this show. But, I haven't been feeling well for a while. I thought it was a funny show. I liked that they integrated video game characters and represented them as holo-graphics. What I didn't like were some of the World Premiere's. Some of them just didn't scream Triple AAA title. Except for Diablo III (But, we've known about this game for a while. So, not really a premiere.), and The Last of Us. The Last of Us was something no one really expected and from such a great Exclusive PS3 developer, Naughty Dog.

Overall, I thought the show was great. I didn't like Skyrim getting the Game of Year and Developer of Year. Mostly, because how is a buggy game and unfinished on PS3 get Developer of Year and Game of Year. Granted, it's a good game, but still. I think Uncharted 3 or Batman Arkham City deserved it more. I know a lot of people agree with my assessment so let your comments known. Should Skyrim have won both awards? How awesome does The Last of Us? Let your comments known.
0

Gaming, Reviews, Technology Etc

I would like to start off this first post letting everyone know that I will be reviewing video games. This blog site will be a way to communicate with gamers (Hardcore, non-hardcore, casual, etc). This is to bring a community together. I will be reviewing games whenever I can. Going to shoot for a weekly basis. Since I am mainly a PC gamer and Sony gamer, I will not be doing reviews for Microsoft's Xbox 360. I don't have the cash to be buying a console that I feel is on its way out (Xbox Prestige-Next Gen Xbox 2012). I know that a lot of gamers game on Xbox but I honestly feel that they have no real exclusives unless it's third party. Not to mention I don't believe Microsoft will support Xbox 360 once the new one comes out, because they didn't support the original Xbox after 360 came out. I see the same thing happening here.

Anyway, what does everyone think of the PS Vita memory cards and their price tag? Too much? Let me know what you think on the comments below.